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Featured Article Quiz #204

Sam & Max: Freelance Police
#1 When was Sam & Max: Freelance Police canceled?
March 3, 2004
November 15, 2003
July 8, 2005
#2 What type of graphics engine approach did Sam & Max: Freelance Police use compared to LucasArts' older adventure engines?
A real-time 3D engine instead of LucasArts' older adventure engines
Pure 2D sprite graphics with no 3D components
A turn-based combat system with no adventure engine focus
#3 What happened to the project after LucasArts canceled it?
Many team members moved to Telltale Games, and Steve Purcell later helped restart the series there in 2005
The game was immediately released on PC under a different name in 2004
LucasArts converted it into a console-only shooter and released it in 2006